- Install now extracts the redistributable archive to the game's `.lancommander` directory, under a directory matching the redist's ID
- Scripts are downloaded and saved to the same location
- BeforeStart, AfterStop, and NameChange scripts are now available for redistributables
- Change manifest reading/writing to use async
Implements #106
There's a bit of work to be done on the cancellation. It seems that it takes an awful long time to kill all of the processes. The actual tracking works though. I was able to verify the functionality by launching Red Faction using Dash Faction.
Changes to game launching:
- Games can now be launched using the SDK
- Games can be stopped by the SDK
- Running games are tracked by the SDK
- Game state in play buttons are now tracked by polling SDK game service
- Library service no longer controls any launching/stopping/tracking
- Actions now are keyed in the manifest
- Game launching occurs in a GameExecutionContext
- Game launching variables have been consolidated
In order to support mods and expansions, there needs to be another place to hold game scripts and the manifest. These have been moved to the {InstallDir}\.lancommander\{GameId} directory.