- Add backgrounds for login / splash
- Fix logo to use uncut version
- Update titlebar icon
- WIP implementation of notifying on install complete/fail with cross-platform support
- WIP support for gamepads using SDL2
- Add lancommander:// protocol support for navigating to a specific game (currently used for notifications)
- WIP support for updating taskbar progress
- Don't show "in library" checkmark in library view
- Change back button text based on active view
- Adjust styling of download queue
- Add grouping by first letter + index control
- Change titlebar title based on view selected
- Adjust how titlebar overlaps main content
- Make chips clickable in game details
- Add overlay for game install options
- Add resizing to window
- Create LANCommander.Launcher.Avalonia project using Avalonia MVVM
- Implement server selection, login, and game library views
- Add library sidebar showing user's games
- Add depot/games list view with game details
- Integrate with LANCommander.Launcher.Services for:
- DepotService, LibraryService, ImportService, MediaService
- SDK authentication and connection clients
- Fix async initialization pattern to prevent UI thread deadlocks
- Add ConfigureAwait(false) to ServerConfigurationProvider.RefreshAsync
- Add Microsoft.Extensions.Http package for HttpClient DI
Key features:
- Server discovery and connection
- User authentication with credential persistence
- Library import from server to local SQLite cache
- Game icons and banners via MediaService
- Navigation between library, depot, and game details
Settings for the server are now combined with the settings from the SDK. This introduces a large breaking change and a migration should be created. This refactor utilizes .NET Configuration and the Options pattern. This will allow for the overriding of any setting using envionment variables. It also means that Settings.yml can be used to override any .NET configuration. A SettingsProvider implementation was created, and any updating of settings was changed from SettingsService.SaveSettings() to SettingsProvider.Update(s => { ... })