Adding a game now immediately provides a dialog to lookup a game through metadata providers. Selecting a result will create the game with the populated metadata. An additional option of automatically downloading art (icon, cover, background, logo) is also provided, though may be inaccurate and completely up to the results of the provider.
- Added sort order to media for screenshots and videos
- Added new "Preview" pane to game editor. Simulates the game details view in the launcher and allows for in-place media upload / grabbing
- Added abstractions for media grabbing
- Added subtitle to media picker dialog to indicate which services provide which assets
- Added preview for videos
- Made media searching faster overall
- Chat messages are now loaded based on scroll position
- Read status is now updated and set by last message read
- Reworked script importing by using ScriptProvider
Settings for the server are now combined with the settings from the SDK. This introduces a large breaking change and a migration should be created. This refactor utilizes .NET Configuration and the Options pattern. This will allow for the overriding of any setting using envionment variables. It also means that Settings.yml can be used to override any .NET configuration. A SettingsProvider implementation was created, and any updating of settings was changed from SettingsService.SaveSettings() to SettingsProvider.Update(s => { ... })