PowerShell scripts now execute correctly with the client. The built in PowerShell API's serializer will always return null on .NET 8 for some reason. The serializer/deserializer was switched to YAML, mostly due to convenience of already having a package for it.
Added a new settings for enabling script debugging mode. This ensures that when a script is executed, the PowerShell terminal window is not closed. This allows power users to get the same environment that the script executes in. It also allows for some scroll back to see what potentially went wrong in their script.
In order to support mods and expansions, there needs to be another place to hold game scripts and the manifest. These have been moved to the {InstallDir}\.lancommander\{GameId} directory.