using LANCommander.SDK.Models.Manifest; namespace LANCommander.Launcher.Services.Import; public interface IImportItemInfo { string Key { get; set; } string Type { get; set; } string Name { get; set; } bool Processed { get; set; } BaseManifest Manifest { get; set; } int DeferCount { get; set; } Guid? GameId { get; set; } }