#ifndef LANCOMMANDER_CLIENTS_SCRIPT_CLIENT_H #define LANCOMMANDER_CLIENTS_SCRIPT_CLIENT_H #include #include #include "../http/http_client.h" #include "../models/script.h" #include "../types.h" namespace lancommander { class ScriptClient { public: explicit ScriptClient(IHttpClient& http); Result> get_game_scripts(const std::string& game_id); Result> get_redistributable_scripts(const std::string& redist_id); private: Result> fetch_and_parse(const std::string& route); IHttpClient& m_http; }; } // namespace lancommander #endif // LANCOMMANDER_CLIENTS_SCRIPT_CLIENT_H