#ifndef LANCOMMANDER_MODELS_EXTERNAL_ID_H #define LANCOMMANDER_MODELS_EXTERNAL_ID_H #include namespace lancommander { struct GameExternalId { std::string id; std::string provider; std::string external_id; std::string created_on; std::string updated_on; }; } // namespace lancommander #endif // LANCOMMANDER_MODELS_EXTERNAL_ID_H