using LANCommander.SDK.Enums; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LANCommander.SDK.Models { public class DepotGame { public Guid Id { get; set; } public string Title { get; set; } public string SortTitle { get; set; } public string DirectoryName { get; set; } public string Notes { get; set; } public string Description { get; set; } public bool Singleplayer { get; set; } public DateTime CreatedOn { get; set; } public DateTime ReleasedOn { get; set; } public bool InLibrary { get; set; } public GameType Type { get; set; } public Media Cover { get; set; } public IEnumerable Collections { get; set; } public IEnumerable Developers { get; set; } public IEnumerable Publishers { get; set; } public Guid EngineId { get; set; } public IEnumerable Genres { get; set; } public IEnumerable MultiplayerModes { get; set; } public IEnumerable Platforms { get; set; } public IEnumerable Tags { get; set; } } }