using LANCommander.SDK.Enums; namespace LANCommander.SDK.Models.Manifest { public class MultiplayerMode : BaseModel { public MultiplayerType Type { get; set; } public NetworkProtocol NetworkProtocol { get; set; } public string Description { get; set; } public int MinPlayers { get; set; } public int MaxPlayers { get; set; } public int Spectators { get; set; } } }