using System.Text.Json.Serialization; namespace LANCommander.Steam.Models.SteamCmdNet; public sealed class LibraryAssets { [JsonPropertyName("library_capsule")] public string? Capsule { get; set; } [JsonPropertyName("library_header")] public string? Header { get; set; } [JsonPropertyName("library_hero")] public string? Hero { get; set; } [JsonPropertyName("library_hero_blur")] public string? HeroBlur { get; set; } [JsonPropertyName("library_logo")] public string? Logo { get; set; } [JsonPropertyName("logo_position")] public LogoPosition? LogoPosition { get; set; } }