using LANCommander.SDK.Enums;
using LANCommander.Server.Services;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
///
public partial class RemoveGameIconProperty : Migration
{
///
protected override void Up(MigrationBuilder migrationBuilder)
{
// Migrate any old icons from the filesystem
if (Directory.Exists("Icon"))
foreach (var file in Directory.EnumerateFiles("Icon"))
{
var objectKey = Path.GetFileNameWithoutExtension(file);
var mediaId = Guid.NewGuid();
var fileId = Guid.NewGuid();
// Probably not an issue, but we'll check to make sure these are valid GUIDs just in case
if (Guid.TryParse(objectKey, out var gameId))
{
var sql = $@"
INSERT INTO Media
(Id, FileId, Type, SourceUrl, GameId, MimeType, CreatedOn, UpdatedOn)
SELECT
'{mediaId.ToString().ToUpper()}', '{fileId.ToString().ToUpper()}', '{(int)MediaType.Icon}', '', '{gameId.ToString().ToUpper()}', 'image/png', DateTime('now'), DateTime('now')
WHERE EXISTS (SELECT 1 FROM Games WHERE Id = '{gameId.ToString().ToUpper()}')
";
migrationBuilder.Sql(sql);
}
File.Move(file, Path.Combine("Media", fileId.ToString()));
}
migrationBuilder.DropColumn(
name: "Icon",
table: "Games");
}
///
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn(
name: "Icon",
table: "Games",
type: "TEXT",
nullable: true);
}
}
}