using System; using System.Collections.Generic; namespace LANCommander.SDK.Services; public class GameInstallationArchiveInfo { public GameManifest Manifest { get; internal set; } public List Entries { get; private set; } = []; public List SavePaths { get; internal set; } } public class GameInstallationArchiveEntries { public GameInstallationArchiveInfo BaseGame { get; internal set; } = new(); public Dictionary DependentGames { get; private set; } = []; }