using System.Text.Json.Serialization; namespace LANCommander.Steam.Models.SteamCmdNet; public sealed class SupportedLanguage { [JsonPropertyName("supported")] public string? Supported { get; set; } [JsonPropertyName("full_audio")] public string? FullAudio { get; set; } [JsonPropertyName("subtitles")] public string? Subtitles { get; set; } }