using Avalonia.Media.Imaging;
using CommunityToolkit.Mvvm.ComponentModel;
namespace LANCommander.Launcher.ViewModels.Components;
/// Represents a single screenshot or video in the game detail media carousel.
public partial class GameMediaItemViewModel : ObservableObject
{
/// Local file path or remote URL for videos.
[ObservableProperty]
private string _path = string.Empty;
[ObservableProperty]
private bool _isVideo;
[ObservableProperty]
private string _mimeType = string.Empty;
/// Pre-loaded bitmap for screenshot display (loaded from local file or remote URL).
[ObservableProperty]
private Bitmap? _imageSource;
/// When true, this item is a loading placeholder that will be replaced with real content.
[ObservableProperty]
private bool _isSkeleton;
}