using System.Text.Json.Serialization; namespace LANCommander.Steam.Models.SteamCmdNet; public sealed class LibraryAssetsFull { [JsonPropertyName("library_capsule")] public LibraryAssetVariant? Capsule { get; set; } [JsonPropertyName("library_hero")] public LibraryAssetVariant? Hero { get; set; } [JsonPropertyName("library_logo")] public LibraryAssetVariant? Logo { get; set; } }