@using LANCommander.Launcher.Data.Models
@using LANCommander.Launcher.Models
@inject UserService UserService
@inject ProfileService ProfileService
@inject AuthenticationService AuthenticationService
@inject NavigationManager NavigationManager
@inject ModalService ModalService
@code {
[CascadingParameter] public ConnectionState ConnectionState { get; set; }
Models.Settings Settings = null;
User User;
Guid AvatarId = Guid.Empty;
string Alias = Settings.DEFAULT_GAME_USERNAME;
protected override async Task OnInitializedAsync()
{
ProfileService.OnProfileDownloaded += async (sender, args) =>
{
User = await UserService.GetCurrentUser();
AvatarId = User?.Avatar?.Id ?? Guid.Empty;
Alias = String.IsNullOrWhiteSpace(User?.Alias) ? User?.UserName ?? Settings.DEFAULT_GAME_USERNAME : User.Alias;
};
await ProfileService.DownloadProfileInfoAsync();
}
async Task ChangeAlias()
{
var modalOptions = new ModalOptions()
{
Title = "Change Name",
Maximizable = false,
DefaultMaximized = false,
Closable = true,
Centered = true
};
var modalRef = ModalService.CreateModal(modalOptions, User.Alias);
modalRef.OnOk = async (newName) =>
{
await ProfileService.ChangeAlias(newName);
await ProfileService.DownloadProfileInfoAsync();
Settings = SettingService.GetSettings();
await InvokeAsync(StateHasChanged);
};
}
async Task Logout()
{
await AuthenticationService.Logout();
NavigationManager.NavigateTo("/Authenticate");
}
}