@using LANCommander.SDK.Enums @inherits FeedbackComponent @inject ScriptService ScriptService @inject ArchiveService ArchiveService @inject ServerService ServerService @inject ModalService ModalService @inject IMessageService MessageService @inject ILogger Logger
@foreach (var group in Snippets.Select(s => s.Group).Distinct()) { @foreach (var snippet in Snippets.Where(s => s.Group == group)) { @snippet.Name } } @if (_archive != null) { } @if (Options.GameId.HasValue && Options.GameId != Guid.Empty && IsDebuggable) {