using LANCommander.SDK; using LANCommander.Server.Settings.Enums; namespace LANCommander.Server.Settings.Models; public class GameServerSettings { public string StoragePath { get; set; } = AppPaths.GetConfigPath("Servers"); public IEnumerable ServerEngines { get; set; } = [ new() { Name = "Local", Type = ServerEngine.Local, }, new() { Name = "Docker", Type = ServerEngine.Docker, Address = "unix:///var/run/docker.sock", } ]; }