using LANCommander.Server.Services; using Steamworks.Data; namespace LANCommander.Server.Extensions { public static class GameSaveExtensions { public static string GetUploadPath(this Data.Models.GameSave gameSave) { return Path.Combine(gameSave.StorageLocation.Path, gameSave.UserId.ToString(), gameSave.GameId.ToString(), gameSave.Id.ToString()); } } }