- Chat messages are now loaded based on scroll position - Read status is now updated and set by last message read - Reworked script importing by using ScriptProvider
22 lines
795 B
C#
22 lines
795 B
C#
using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using LANCommander.SDK.Models;
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namespace LANCommander.SDK.Hubs;
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public interface IChatHub
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{
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Task<Guid> StartThreadAsync(string[] userIdentifiers);
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Task AddParticipantAsync(Guid threadId, string participantId);
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Task<ChatThread> GetThreadAsync(Guid threadId);
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Task<IEnumerable<ChatThread>> GetThreadsAsync();
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Task SendMessageAsync(Guid threadId, string message);
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Task<InfiniteResponse<ChatMessage>> GetMessagesAsync(Guid threadId, Guid? cursor, int? count);
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Task StartTypingAsync(Guid threadId);
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Task StopTypingAsync(Guid threadId);
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Task UpdateReadStatusAsync(Guid threadId);
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Task<int> GetUnreadMessageCountAsync(Guid threadId);
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Task<IEnumerable<User>> GetUsersAsync();
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}
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