LANCommander/LANCommander.Server.ImportExport/Importers/CustomFieldImporter.cs
2025-12-04 23:44:42 -06:00

91 lines
No EOL
2.6 KiB
C#

using AutoMapper;
using LANCommander.SDK.Enums;
using LANCommander.SDK.Models.Manifest;
using LANCommander.Server.ImportExport.Exceptions;
using LANCommander.Server.ImportExport.Models;
using LANCommander.Server.Services;
using Microsoft.Extensions.Logging;
namespace LANCommander.Server.ImportExport.Importers;
public class CustomFieldImporter(
ILogger<CustomFieldImporter> logger,
GameService gameService,
GameImporter gameImporter) : BaseImporter<GameCustomField>
{
public override string GetKey(GameCustomField record)
=> $"{nameof(GameCustomField)}/{record.Name}";
public override async Task<ImportItemInfo<GameCustomField>> GetImportInfoAsync(GameCustomField record)
=> new()
{
Type = ImportExportRecordType.CustomField,
Name = record.Name,
Record = record,
};
public override async Task<bool> CanImportAsync(GameCustomField record) => ImportContext.Manifest is Game;
public override async Task<bool> AddAsync(GameCustomField record)
{
try
{
var game = ImportContext.Manifest as Game;
if (game == null)
return false;
if (ImportContext.InQueue(game, gameImporter))
return false;
await gameService.SetCustomFieldAsync(game.Id, record.Name, record.Value);
return true;
}
catch (Exception ex)
{
logger.LogError(ex, "Could not add custom field | {Key}", GetKey(record));
return false;
}
}
public override async Task<bool> UpdateAsync(GameCustomField record)
{
try
{
var game = ImportContext.Manifest as Game;
if (game == null)
return false;
var existing = await gameService.GetCustomFieldAsync(game.Id, record.Name);
if (existing.Value != record.Value)
await gameService.SetCustomFieldAsync(game.Id, record.Name, record.Value);
return true;
}
catch (Exception ex)
{
logger.LogError(ex, "Could not update custom field | {Key}", GetKey(record));
return false;
}
}
public override async Task<bool> IngestAsync(IImportAsset asset)
{
throw new NotImplementedException();
}
public override async Task<bool> ExistsAsync(GameCustomField record)
{
if (ImportContext.Manifest is Game game)
{
var customField = await gameService.GetCustomFieldAsync(game.Id, record.Name);
return customField != null;
}
return false;
}
}