LANCommander/LANCommander.SDK/Services/PlaySessionService.cs

48 lines
1.3 KiB
C#

using LANCommander.SDK.Enums;
using LANCommander.SDK.Extensions;
using LANCommander.SDK.Helpers;
using LANCommander.SDK.Models;
using LANCommander.SDK.PowerShell;
using Microsoft.Extensions.Logging;
using RestSharp;
using Semver;
using SharpCompress.Common;
using SharpCompress.Readers;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.SDK.Services
{
public class PlaySessionService
{
private readonly ILogger Logger;
private Client Client { get; set; }
public PlaySessionService(Client client)
{
Client = client;
}
public PlaySessionService(Client client, ILogger logger)
{
Client = client;
Logger = logger;
}
public async Task<IEnumerable<EntityReference>> GetAsync()
{
return await Client.GetRequestAsync<IEnumerable<EntityReference>>("/api/PlaySessions");
}
public async Task<IEnumerable<PlaySession>> GetAsync(Guid gameId)
{
return await Client.PostRequestAsync<IEnumerable<PlaySession>>($"/api/PlaySessions/{gameId}");
}
}
}