LANCommander/LANCommander.Launcher.Services/SaveService.cs
2025-03-11 18:20:34 -05:00

53 lines
No EOL
1.5 KiB
C#

using LANCommander.Launcher.Data.Models;
using LANCommander.SDK.Models;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.Launcher.Services
{
public class SaveService : BaseService
{
public SaveService(SDK.Client client, ILogger<SaveService> saveService) : base(client, saveService) { }
public async Task<IEnumerable<GameSave>> Get(Guid gameId)
{
var saves = await Client.Saves.GetAsync(gameId);
if (saves == null)
saves = new List<GameSave>();
return saves;
}
public async Task DownloadLatestAsync(string installDirectory, Guid gameId)
{
await Client.Saves.DownloadAsync(installDirectory, gameId);
}
public async Task DownloadLatest(string installDirectory, Guid gameId)
{
await Client.Saves.DownloadAsync(installDirectory, gameId);
}
public async Task DownloadAsync(string installDirectory, Guid gameId, Guid saveId)
{
await Client.Saves.DownloadAsync(installDirectory, gameId, saveId);
}
public async Task UploadAsync(string installDirectory, Guid gameId)
{
await Client.Saves.UploadAsync(installDirectory, gameId);
}
public async Task DeleteAsync(Guid saveId)
{
await Client.Saves.DeleteAsync(saveId);
}
}
}