LANCommander/LANCommander.Documentation/Releases/2.1.8.mdx
Pat Hartl d37bc13255
Some checks failed
LANCommander Release / prep (push) Failing after 17s
LANCommander Release / build_launcher_linux_x64 (push) Has been skipped
LANCommander Release / build_launcher_osx_arm64 (push) Has been skipped
LANCommander Release / build_launcher_osx_x64 (push) Has been skipped
LANCommander Release / build_launcher_win_arm64 (push) Has been skipped
LANCommander Release / build_launcher_win_x64 (push) Has been skipped
LANCommander Release / build_packager (push) Has been skipped
LANCommander Release / build_release (push) Has been skipped
LANCommander Release / build_server_linux_arm64 (push) Has been skipped
LANCommander Release / build_server_linux_x64 (push) Has been skipped
LANCommander Release / build_server_osx_arm64 (push) Has been skipped
LANCommander Release / build_server_osx_x64 (push) Has been skipped
LANCommander Release / build_server_win_arm64 (push) Has been skipped
LANCommander Release / build_server_win_x64 (push) Has been skipped
LANCommander Release / build_launcher_linux_arm64 (push) Has been skipped
v2.1.8 release notes
2026-07-08 18:59:36 -05:00

37 lines
1.7 KiB
Text

---
title: 2.1.8
---
import ReleaseDownloads from '@site/src/components/ReleaseDownloads';
import ContributorGrid from '@site/src/components/ContributorGrid';
# LANCommander 2.1.8 Release Notes
:::info Full Release Notes
This is a patch release for the **2.1 series**. For the complete feature overview and all patch notes, visit the [LANCommander 2.1.0 release notes](./2.1.0).
:::
## New Features
### Runtime Platform Targeting
Actions, scripts, and save paths can now be scoped to a specific runtime platform (Windows, Linux, or macOS). This makes it possible to define platform-specific launch actions, install/uninstall scripts, and save paths on a single game without them conflicting across operating systems. A new `Get-Runtime` PowerShell cmdlet is also available for detecting the current platform from within scripts.
## Improvements
- The offline mode button has been moved to the titlebar for easier access.
- The game description editor in the server UI is now a full Markdown editor.
- Page functionality has been improved with better menus for adding and deleting pages, and slugs are now generated in PascalCase.
- Client/server version mismatches are now detected and logged, making it easier to diagnose connection issues caused by version drift.
- Data table sort order is now persisted.
## Bug Fixes
- Images now load from the local cache when the launcher is in offline mode.
- Fixed enumeration of script snippets.
- Fixed PowerShell module loading in the launcher. On Windows the execution policy is set to bypass, and module load failures are now trapped and reported as a warning per module instead of failing the entire script.
## Downloads
<ReleaseDownloads release="v2.1.8" />
## Contributors
<ContributorGrid from="v2.1.7" to="v2.1.8" />