15 lines
280 B
C++
15 lines
280 B
C++
#ifndef LANCOMMANDER_MODELS_CUSTOM_FIELD_H
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#define LANCOMMANDER_MODELS_CUSTOM_FIELD_H
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#include <string>
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namespace lancommander {
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struct GameCustomField {
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std::string name;
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std::string value;
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};
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} // namespace lancommander
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#endif // LANCOMMANDER_MODELS_CUSTOM_FIELD_H
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