LANCommander/LANCommander.Server.ImportExport/Exporters/GameExporter.cs
2026-07-02 18:09:14 -05:00

45 lines
No EOL
1.9 KiB
C#

using LANCommander.SDK.Models.Manifest;
using LANCommander.Server.ImportExport.Models;
using LANCommander.Server.Services;
namespace LANCommander.Server.ImportExport.Exporters;
public class GameExporter(
GameService gameService) : BaseExporter<Game, Data.Models.Game>
{
public override async Task<ExportItemInfo> GetExportInfoAsync(Data.Models.Game record)
{
return new ExportItemInfo
{
Id = record.Id,
Name = record.Title,
};
}
public override bool CanExport(Game record) => true;
public override async Task<Game> ExportAsync(Guid id)
{
var manifest = await gameService.GetManifestAsync(id);
manifest.Actions ??= new List<SDK.Models.Manifest.Action>();
manifest.Archives ??= new List<SDK.Models.Manifest.Archive>();
manifest.Collections ??= new List<SDK.Models.Manifest.Collection>();
manifest.CustomFields ??= new List<SDK.Models.Manifest.GameCustomField>();
manifest.Developers ??= new List<SDK.Models.Manifest.Company>();
manifest.Genres ??= new List<SDK.Models.Manifest.Genre>();
manifest.Keys ??= new List<SDK.Models.Manifest.Key>();
manifest.Media ??= new List<SDK.Models.Manifest.Media>();
manifest.MultiplayerModes ??= new List<SDK.Models.Manifest.MultiplayerMode>();
manifest.Platforms ??= new List<SDK.Models.Manifest.Platform>();
manifest.PlaySessions ??= new List<SDK.Models.Manifest.PlaySession>();
manifest.Publishers ??= new List<SDK.Models.Manifest.Company>();
manifest.Redistributables ??= new List<SDK.Models.Manifest.Redistributable>();
manifest.Saves ??= new List<SDK.Models.Manifest.Save>();
manifest.SavePaths ??= new List<SDK.Models.Manifest.SavePath>();
manifest.Scripts ??= new List<SDK.Models.Manifest.Script>();
manifest.Tags ??= new List<SDK.Models.Manifest.Tag>();
return manifest;
}
}