LANCommander/LANCommander.Server.ImportExport/Importers/PlaySessionImporter.cs

77 lines
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2.6 KiB
C#

using AutoMapper;
using LANCommander.SDK.Enums;
using LANCommander.SDK.Models.Manifest;
using LANCommander.Server.ImportExport.Exceptions;
using LANCommander.Server.ImportExport.Models;
using LANCommander.Server.Services;
namespace LANCommander.Server.ImportExport.Importers;
public class PlaySessionImporter(
IMapper mapper,
PlaySessionService playSessionService,
UserService userService) : BaseImporter<PlaySession, Data.Models.PlaySession>
{
public override async Task<ImportItemInfo> GetImportInfoAsync(PlaySession record)
{
return new ImportItemInfo
{
Type = ImportExportRecordType.PlaySession,
Name = $"{record.User} - {record.Start}-{record.End}",
};
}
public override bool CanImport(PlaySession record) => ImportContext.DataRecord is Data.Models.Game;
public override async Task<Data.Models.PlaySession> AddAsync(PlaySession record)
{
try
{
var playSession = new Data.Models.PlaySession
{
Start = record.Start,
End = record.End,
User = await userService.GetAsync(record.User),
Game = ImportContext.DataRecord as Data.Models.Game,
};
playSession = await playSessionService.AddAsync(playSession);
return playSession;
}
catch (Exception ex)
{
throw new ImportSkippedException<PlaySession>(record, "An unknown error occured while importing playSession", ex);
}
}
public override async Task<Data.Models.PlaySession> UpdateAsync(PlaySession record)
{
var game = ImportContext.DataRecord as Data.Models.Game;
var user = await userService.GetAsync(record.User);
var existing = await playSessionService.FirstOrDefaultAsync(ps => ps.GameId == game.Id && ps.Start == record.Start && ps.UserId == user.Id);
try
{
existing.Start = record.Start;
existing.End = record.End;
existing = await playSessionService.UpdateAsync(existing);
return existing;
}
catch (Exception ex)
{
throw new ImportSkippedException<PlaySession>(record, "An unknown error occured while importing playSession", ex);
}
}
public override async Task<bool> ExistsAsync(PlaySession record)
{
var game = ImportContext.DataRecord as Data.Models.Game;
var user = await userService.GetAsync(record.User);
return await playSessionService.ExistsAsync(ps => (ps.Game.Id == game.Id || ps.Game.Title == game.Title) && ps.Start == record.Start && ps.UserId == user.Id);
}
}