LANCommander/LANCommander.Server.ImportExport/Importers/SaveImporter.cs

115 lines
No EOL
4.1 KiB
C#

using AutoMapper;
using LANCommander.SDK.Enums;
using LANCommander.SDK.Models.Manifest;
using LANCommander.Server.ImportExport.Exceptions;
using LANCommander.Server.ImportExport.Models;
using LANCommander.Server.Services;
using SharpCompress.Archives;
using SharpCompress.Common;
namespace LANCommander.Server.ImportExport.Importers;
/// <summary>
/// Implements importing for save records
/// </summary>
/// <param name="serviceProvider">Valid service provider for injecting the services we need</param>
/// <param name="ImportContext">The context (archive, parent record> of the import</param>
public class SaveImporter(
IMapper mapper,
UserService userService,
GameSaveService gameSaveService) : BaseImporter<Save, Data.Models.GameSave>
{
public override async Task<ImportItemInfo> GetImportInfoAsync(Save record)
{
return new ImportItemInfo
{
Type = ImportExportRecordType.Save,
Name = $"{record.User} - {record.CreatedOn}",
Size = ImportContext.Archive.Entries.FirstOrDefault(e => e.Key == $"Saves/{record.Id}")?.Size ?? 0,
};
}
public override bool CanImport(Save record) => ImportContext.DataRecord is Data.Models.Game;
public override async Task<Data.Models.GameSave> AddAsync(Save record)
{
var archiveEntry = ImportContext.Archive.Entries.FirstOrDefault(e => e.Key == $"Saves/{record.Id}");
if (archiveEntry == null)
throw new ImportSkippedException<Save>(record, "Matching save file does not exist in archive");
var user = await userService.GetAsync(record.User);
if (user == null)
throw new ImportSkippedException<Save>(record, "Save file's owner does not exist");
Data.Models.GameSave save = null;
string path = "";
try
{
save = await gameSaveService.AddAsync(new Data.Models.GameSave()
{
CreatedBy = user,
User = user,
CreatedOn = record.CreatedOn,
Game = ImportContext.DataRecord as Data.Models.Game,
StorageLocation = await gameSaveService.GetDefaultStorageLocationAsync(),
});
path = gameSaveService.GetSavePath(save);
archiveEntry.WriteToFile(path, new ExtractionOptions()
{
Overwrite = true,
PreserveAttributes = true,
PreserveFileTime = true,
});
return save;
}
catch (Exception ex)
{
if (save != null)
await gameSaveService.DeleteAsync(save);
throw new ImportSkippedException<Save>(record, "An unknown error occured while importing save file", ex);
}
}
public override async Task<Data.Models.GameSave> UpdateAsync(Save record)
{
var existing = await gameSaveService.FirstOrDefaultAsync(s => s.User.UserName == record.User && s.CreatedOn == record.CreatedOn);
// We only need to extract the save file
var archiveEntry = ImportContext.Archive.Entries.FirstOrDefault(e => e.Key == $"Saves/{record.Id}");
if (archiveEntry == null)
throw new ImportSkippedException<Save>(record, "Matching save file does not exist in archive");
try
{
var path = gameSaveService.GetSavePath(existing);
archiveEntry.WriteToFile(path, new ExtractionOptions()
{
Overwrite = true,
PreserveAttributes = true,
PreserveFileTime = true,
});
return existing;
}
catch (Exception ex)
{
throw new ImportSkippedException<Save>(record, "An unknown error occured while importing save file", ex);
}
}
public override async Task<bool> ExistsAsync(Save archive)
{
return await gameSaveService
.Include(s => s.User)
.ExistsAsync(s => s.User.UserName == archive.User && s.CreatedOn == archive.CreatedOn && s.GameId == ImportContext.DataRecord.Id);
}
}