75 lines
No EOL
2.4 KiB
C#
75 lines
No EOL
2.4 KiB
C#
using AutoMapper;
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using LANCommander.SDK.Enums;
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using LANCommander.SDK.Models.Manifest;
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using LANCommander.Server.ImportExport.Exceptions;
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using LANCommander.Server.ImportExport.Models;
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using LANCommander.Server.Services;
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namespace LANCommander.Server.ImportExport.Importers;
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public class SavePathImporter(
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IMapper mapper,
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SavePathService savePathService) : BaseImporter<SavePath, Data.Models.SavePath>
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{
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public override async Task<ImportItemInfo> GetImportInfoAsync(SavePath record)
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{
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return new ImportItemInfo
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{
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Type = ImportExportRecordType.SavePath,
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Name = record.Path,
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};
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}
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public override bool CanImport(SavePath record) => ImportContext.DataRecord is Data.Models.Game;
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public override async Task<Data.Models.SavePath> AddAsync(SavePath record)
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{
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try
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{
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var savePath = new Data.Models.SavePath
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{
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Id = record.Id,
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Game = ImportContext.DataRecord as Data.Models.Game,
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Path = record.Path,
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WorkingDirectory = record.WorkingDirectory,
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IsRegex = record.IsRegex,
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Type = record.Type,
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};
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savePath = await savePathService.AddAsync(savePath);
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return savePath;
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}
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catch (Exception ex)
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{
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throw new ImportSkippedException<SavePath>(record, "An unknown error occured while importing save path", ex);
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}
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}
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public override async Task<Data.Models.SavePath> UpdateAsync(SavePath record)
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{
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var existing = await savePathService.FirstOrDefaultAsync(p => p.Id == record.Id);
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try
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{
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existing.Game = ImportContext.DataRecord as Data.Models.Game;
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existing.Path = record.Path;
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existing.WorkingDirectory = record.WorkingDirectory;
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existing.IsRegex = record.IsRegex;
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existing.Type = record.Type;
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existing = await savePathService.UpdateAsync(existing);
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return existing;
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}
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catch (Exception ex)
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{
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throw new ImportSkippedException<SavePath>(record, "An unknown error occured while importing save path", ex);
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}
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}
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public override async Task<bool> ExistsAsync(SavePath record)
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{
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return await savePathService.ExistsAsync(p => p.Id == record.Id);
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}
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} |