LANCommander/.github/workflows/LANCommander.Launcher.yml

314 lines
11 KiB
YAML

name: LANCommander Launcher Build
on:
workflow_dispatch:
workflow_call:
inputs:
version_semver:
description: "Semantic Version"
required: true
type: string
version_tag:
description: 'Version Tag'
required: true
type: string
build_dotnet_version:
description: 'Build .NET Version'
required: true
type: string
build_runtime:
description: 'Build Runtime'
required: false
type: string
default: 'win-x64'
build_arch:
description: 'Build Architecture'
required: false
type: string
default: 'x64'
build_platform:
description: 'Build Platform'
required: false
type: string
default: 'Windows'
build_configuration:
description: 'Build Configuration (Debug/Release)'
required: false
type: string
default: 'Release'
permissions:
contents: write
env:
NUGET_PACKAGES: ${{ github.workspace }}/.nuget/package
jobs:
build:
runs-on: ${{ inputs.build_platform == 'Linux' && inputs.build_arch == 'arm64' && 'ubuntu-24.04-arm' || 'ubuntu-latest' }}
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
steps:
# Checkout code
- uses: actions/checkout@v4
with:
submodules: true
# .NET Setup
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: ${{ inputs.build_dotnet_version }}
- name: Restore dependencies
run: dotnet restore --locked-mode
- name: Publish Launcher
run: |
# Strip leading 'v' if present
RAW_VERSION="${{ inputs.version_tag }}" # e.g. v2.0.0-rc1
SEMVER="${RAW_VERSION#v}" # 2.0.0-rc1
# Numeric part only for Assembly/FileVersion
NUMERIC="${SEMVER%%-*}" # 2.0.0
ASSEMBLY_VERSION="${NUMERIC}.0" # 2.0.0.0
echo "SEMVER=$SEMVER"
echo "ASSEMBLY_VERSION=$ASSEMBLY_VERSION"
dotnet publish "./LANCommander.Launcher/LANCommander.Launcher.csproj" \
-c "${{ inputs.build_configuration }}" \
--self-contained \
--runtime "${{ inputs.build_runtime }}" \
-p:Version="$SEMVER" \
-p:AssemblyVersion="$ASSEMBLY_VERSION" \
-p:FileVersion="$ASSEMBLY_VERSION" \
-p:InformationalVersion="$SEMVER" \
-p:PublishSingleFile=true \
-p:IncludeNativeLibrariesForSelfExtract=true \
-p:IncludeAllContentForSelfExtract=true \
-p:EnableCompressionInSingleFile=true \
-p:DebugType=embedded
- name: Bundle libvlc (Linux)
if: inputs.build_platform == 'Linux'
shell: bash
run: |
PUBLISH_DIR="LANCommander.Launcher/bin/${{ inputs.build_configuration }}/net10.0/${{ inputs.build_runtime }}/publish"
VLC_DIR="$PUBLISH_DIR/libvlc/${{ inputs.build_runtime }}"
mkdir -p "$VLC_DIR"
if [ "${{ inputs.build_arch }}" = "arm64" ]; then
# Enable arm64 multiarch and add Ubuntu Ports repository so apt can
# download arm64 packages on this x64 runner.
sudo dpkg --add-architecture arm64
CODENAME=$(lsb_release -cs)
echo "deb [arch=arm64] http://ports.ubuntu.com/ubuntu-ports ${CODENAME} main restricted universe" \
| sudo tee /etc/apt/sources.list.d/ubuntu-ports-arm64.list > /dev/null
echo "deb [arch=arm64] http://ports.ubuntu.com/ubuntu-ports ${CODENAME}-updates main restricted universe" \
| sudo tee -a /etc/apt/sources.list.d/ubuntu-ports-arm64.list > /dev/null
sudo apt-get update -qq
sudo apt-get download libvlc5:arm64 libvlccore9:arm64 vlc-plugin-base:arm64
mkdir -p vlc-extracted
for deb in libvlc5_*arm64.deb libvlccore9_*arm64.deb vlc-plugin-base_*arm64.deb; do
dpkg -x "$deb" vlc-extracted/
done
LIB_DIR="vlc-extracted/usr/lib/aarch64-linux-gnu"
PLUGINS_SRC="$LIB_DIR/vlc/plugins"
else
sudo apt-get install -y --no-install-recommends libvlc5 libvlccore9 vlc-plugin-base
LIB_DIR="/usr/lib/x86_64-linux-gnu"
PLUGINS_SRC="$LIB_DIR/vlc/plugins"
fi
# Copy the two core shared libraries, dereferencing symlinks so their
# content is preserved correctly when zipped.
for lib in libvlc.so.5 libvlccore.so.9; do
src=$(find "$LIB_DIR" -maxdepth 1 -name "${lib}*" | sort | head -1)
if [ -n "$src" ]; then
cp -L "$src" "$VLC_DIR/$lib"
echo "Bundled: $lib"
else
echo "WARNING: $lib not found in $LIB_DIR" >&2
fi
done
# Copy VLC plugins (vlc-plugin-base covers common codecs and demuxers)
if [ -d "$PLUGINS_SRC" ]; then
mkdir -p "$VLC_DIR/plugins"
cp -rL "$PLUGINS_SRC/." "$VLC_DIR/plugins/"
echo "Bundled $(find "$VLC_DIR/plugins" -name "*.so" | wc -l) plugin(s)"
fi
- name: Bundle and Clean
shell: pwsh
run: |
$BasePath = "LANCommander.Launcher/bin/${{ inputs.build_configuration }}/net10.0/${{ inputs.build_runtime }}/publish"
# Remove unnecessary files
$PathsToRemove = @(
'*.pdb'
)
foreach ($path in $PathsToRemove) {
Remove-Item -Recurse -Force -ErrorAction Continue "$BasePath/$path"
}
- name: Bundle macOS .app
if: inputs.build_platform == 'macOS'
shell: bash
run: |
set -euo pipefail
# Strip leading 'v' and reduce to numeric x.y.z for the bundle version keys.
RAW_VERSION="${{ inputs.version_tag }}"
SEMVER="${RAW_VERSION#v}"
NUMERIC="${SEMVER%%-*}"
APP_NAME="LANCommander Launcher"
EXECUTABLE="LANCommander.Launcher"
BUNDLE_ID="app.lancommander.launcher"
ICON_SRC="LANCommander.Launcher/Assets/icon.icns"
PUBLISH_DIR="LANCommander.Launcher/bin/${{ inputs.build_configuration }}/net10.0/${{ inputs.build_runtime }}/publish"
APP_DIR="${EXECUTABLE}.app"
# Lay out the bundle skeleton.
mkdir -p "$APP_DIR/Contents/MacOS" "$APP_DIR/Contents/Resources"
cp -a "$PUBLISH_DIR/." "$APP_DIR/Contents/MacOS/"
cp "$ICON_SRC" "$APP_DIR/Contents/Resources/AppIcon.icns"
# Write Info.plist.
cat > "$APP_DIR/Contents/Info.plist" <<PLIST
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>${APP_NAME}</string>
<key>CFBundleDisplayName</key>
<string>${APP_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${BUNDLE_ID}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE}</string>
<key>CFBundleIconFile</key>
<string>AppIcon</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleShortVersionString</key>
<string>${NUMERIC}</string>
<key>CFBundleVersion</key>
<string>${SEMVER}</string>
<key>LSMinimumSystemVersion</key>
<string>11.0</string>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>
PLIST
# Ensure the entrypoint is executable, then zip while preserving the
# permission bits (Compress-Archive drops the exec bit).
chmod +x "$APP_DIR/Contents/MacOS/${EXECUTABLE}"
zip -ry "LANCommander.Launcher-${{ inputs.build_platform }}-${{ inputs.build_arch }}-v${{ inputs.version_tag }}.zip" "$APP_DIR"
- name: Build AppImage (Linux)
if: inputs.build_platform == 'Linux'
shell: bash
run: |
set -euo pipefail
PUBLISH_DIR="LANCommander.Launcher/bin/${{ inputs.build_configuration }}/net10.0/${{ inputs.build_runtime }}/publish"
APP_NAME="LANCommander.Launcher"
APPDIR="AppDir"
# appimagetool / runtime architecture identifiers
if [ "${{ inputs.build_arch }}" = "arm64" ]; then
AI_ARCH="aarch64"
else
AI_ARCH="x86_64"
fi
export ARCH="$AI_ARCH"
# --- Assemble the AppDir ---------------------------------------------
rm -rf "$APPDIR"
mkdir -p "$APPDIR/usr/bin" "$APPDIR/usr/share/applications" \
"$APPDIR/usr/share/icons/hicolor/scalable/apps"
cp -r "$PUBLISH_DIR/." "$APPDIR/usr/bin/"
chmod +x "$APPDIR/usr/bin/$APP_NAME"
# Icon (use the prebuilt 256x256 project icon)
ICON_SRC="LANCommander.Launcher/Assets/icon.png"
ICON_DIR="$APPDIR/usr/share/icons/hicolor/256x256/apps"
mkdir -p "$ICON_DIR"
cp "$ICON_SRC" "$ICON_DIR/lancommander.png"
cp "$ICON_DIR/lancommander.png" "$APPDIR/lancommander.png"
ln -sf lancommander.png "$APPDIR/.DirIcon"
# Desktop entry
cat > "$APPDIR/usr/share/applications/lancommander.desktop" <<'EOF'
[Desktop Entry]
Type=Application
Name=LANCommander Launcher
Comment=LANCommander Launcher
Exec=LANCommander.Launcher
Icon=lancommander
Categories=Game;
Terminal=false
EOF
cp "$APPDIR/usr/share/applications/lancommander.desktop" "$APPDIR/lancommander.desktop"
# AppRun entry point
cat > "$APPDIR/AppRun" <<'EOF'
#!/bin/bash
HERE="$(dirname "$(readlink -f "${0}")")"
export PATH="${HERE}/usr/bin:${PATH}"
export LD_LIBRARY_PATH="${HERE}/usr/bin:${LD_LIBRARY_PATH:-}"
exec "${HERE}/usr/bin/LANCommander.Launcher" "$@"
EOF
chmod +x "$APPDIR/AppRun"
# --- Fetch appimagetool ----------------------------------------------
TOOL_URL="https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-${AI_ARCH}.AppImage"
curl -L -o appimagetool "$TOOL_URL"
chmod +x appimagetool
# --- Build the AppImage ----------------------------------------------
OUT="LANCommander.Launcher-Linux-${{ inputs.build_arch }}-v${{ inputs.version_tag }}.AppImage"
./appimagetool --appimage-extract-and-run "$APPDIR" "$OUT"
echo "Produced $OUT"
- name: Upload AppImage Artifact (Linux)
if: inputs.build_platform == 'Linux'
uses: actions/upload-artifact@v4
with:
path: LANCommander.Launcher-Linux-${{ inputs.build_arch }}-v${{ inputs.version_tag }}.AppImage
name: LANCommander.Launcher-Linux-${{ inputs.build_arch }}-v${{ inputs.version_tag }}.AppImage
- name: Compress Build Output
if: inputs.build_platform != 'macOS'
shell: pwsh
run: |
$compress = @{
Path = "LANCommander.Launcher/bin/${{ inputs.build_configuration }}/net10.0/${{ inputs.build_runtime }}/publish/*"
DestinationPath = "LANCommander.Launcher-${{ inputs.build_platform }}-${{ inputs.build_arch }}-v${{ inputs.version_tag }}.zip"
CompressionLevel = "Fastest"
}
Compress-Archive @compress
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
path: LANCommander.Launcher-${{ inputs.build_platform }}-${{ inputs.build_arch }}-v${{ inputs.version_tag }}.zip
name: LANCommander.Launcher-${{ inputs.build_platform }}-${{ inputs.build_arch }}-v${{ inputs.version_tag }}.zip