LANCommander/LANCommander.Server.Data.SQLite/Migrations/20250131011110_AddGameCustomFields.cs

70 lines
2.8 KiB
C#

using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace LANCommander.Migrations
{
/// <inheritdoc />
public partial class AddGameCustomFields : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "GameCustomField",
columns: table => new
{
Id = table.Column<Guid>(type: "TEXT", nullable: false),
Name = table.Column<string>(type: "TEXT", maxLength: 64, nullable: false),
Value = table.Column<string>(type: "TEXT", maxLength: 1024, nullable: false),
GameId = table.Column<Guid>(type: "TEXT", nullable: true),
CreatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
CreatedById = table.Column<Guid>(type: "TEXT", nullable: true),
UpdatedOn = table.Column<DateTime>(type: "TEXT", nullable: false),
UpdatedById = table.Column<Guid>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_GameCustomField", x => x.Id);
table.ForeignKey(
name: "FK_GameCustomField_Games_GameId",
column: x => x.GameId,
principalTable: "Games",
principalColumn: "Id");
table.ForeignKey(
name: "FK_GameCustomField_Users_CreatedById",
column: x => x.CreatedById,
principalTable: "Users",
principalColumn: "Id");
table.ForeignKey(
name: "FK_GameCustomField_Users_UpdatedById",
column: x => x.UpdatedById,
principalTable: "Users",
principalColumn: "Id");
});
migrationBuilder.CreateIndex(
name: "IX_GameCustomField_CreatedById",
table: "GameCustomField",
column: "CreatedById");
migrationBuilder.CreateIndex(
name: "IX_GameCustomField_GameId",
table: "GameCustomField",
column: "GameId");
migrationBuilder.CreateIndex(
name: "IX_GameCustomField_UpdatedById",
table: "GameCustomField",
column: "UpdatedById");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "GameCustomField");
}
}
}