LANCommander/LANCommander.Steam/Models/SteamCmdNet/LaunchEntry.cs

25 lines
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664 B
C#

using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace LANCommander.Steam.Models.SteamCmdNet;
public sealed class LaunchEntry
{
[JsonPropertyName("arguments")]
public string? Arguments { get; set; }
[JsonPropertyName("config")]
public LaunchConfig? Config { get; set; }
[JsonPropertyName("executable")]
public string? Executable { get; set; }
[JsonPropertyName("description")]
public string? Description { get; set; }
[JsonPropertyName("description_loc")]
public Dictionary<string, string>? DescriptionLoc { get; set; }
[JsonPropertyName("type")]
public string? Type { get; set; }
}