LANCommander/LANCommander.Server/UI/Pages/Games/Components
Pat Hartl add770b227 Refactor Settings
Settings for the server are now combined with the settings from the SDK. This introduces a large breaking change and a migration should be created. This refactor utilizes .NET Configuration and the Options pattern. This will allow for the overriding of any setting using envionment variables. It also means that Settings.yml can be used to override any .NET configuration. A SettingsProvider implementation was created, and any updating of settings was changed from SettingsService.SaveSettings() to SettingsProvider.Update(s => { ... })
2025-11-16 12:31:25 -06:00
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AddToCollectionDialog.razor Fix add to collection dialog 2025-02-16 02:00:12 -06:00
CustomFieldEditor.razor Remove use of DatabaseServiceFactory, update service dependency injection 2025-02-01 02:21:34 -06:00
GameEditView.razor Restore saves and play sessions to game menu 2025-02-12 22:37:56 -06:00
GameMetadataLookup.razor Parse and store multiplayer info notes as description 2025-04-24 20:00:50 +02:00
KeysEditor.razor Update AntBlazor 2025-05-23 02:17:45 -05:00
MediaEditor.razor Refactor Settings 2025-11-16 12:31:25 -06:00
MultiplayerModeEditor.razor Remove use of DatabaseServiceFactory, update service dependency injection 2025-02-01 02:21:34 -06:00
SavePathEditor.razor Add FilePicker for save paths 2025-03-13 20:54:31 -05:00