LANCommander/LANCommander.SDK/Models/DepotGame.cs
2024-12-16 21:30:41 -06:00

33 lines
1.2 KiB
C#

using LANCommander.SDK.Enums;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LANCommander.SDK.Models
{
public class DepotGame
{
public Guid Id { get; set; }
public string Title { get; set; }
public string SortTitle { get; set; }
public string DirectoryName { get; set; }
public string Notes { get; set; }
public string Description { get; set; }
public bool Singleplayer { get; set; }
public DateTime CreatedOn { get; set; }
public DateTime ReleasedOn { get; set; }
public bool InLibrary { get; set; }
public GameType Type { get; set; }
public Media Cover { get; set; }
public IEnumerable<Collection> Collections { get; set; }
public IEnumerable<Company> Developers { get; set; }
public IEnumerable<Company> Publishers { get; set; }
public Guid EngineId { get; set; }
public IEnumerable<Genre> Genres { get; set; }
public IEnumerable<MultiplayerMode> MultiplayerModes { get; set; }
public IEnumerable<Platform> Platforms { get; set; }
public IEnumerable<Tag> Tags { get; set; }
}
}