# Conflicts: # LANCommander.Server.Services/GameService.cs # LANCommander.Server.Services/ImportService.cs # LANCommander.Server.Services/Importers/GameImporter.cs # LANCommander.Server.Services/UserService.cs # LANCommander.Server/UI/Components/AvatarUploader.razor # LANCommander.Server/UI/Components/ImportUploadDialog.razor
175 lines
7.5 KiB
C#
175 lines
7.5 KiB
C#
using AutoMapper;
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using LANCommander.Server.Data;
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using LANCommander.Server.Data.Models;
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using LANCommander.Server.Services.Extensions;
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using LANCommander.SDK;
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using LANCommander.SDK.Enums;
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using System.Linq.Expressions;
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using ZiggyCreatures.Caching.Fusion;
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using LANCommander.Server.Services.Models;
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using Microsoft.Extensions.Logging;
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using Microsoft.AspNetCore.Http;
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using Microsoft.EntityFrameworkCore;
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namespace LANCommander.Server.Services
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{
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public class GameService(
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ILogger<GameService> logger,
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IFusionCache cache,
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IMapper mapper,
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IHttpContextAccessor httpContextAccessor,
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IDbContextFactory<DatabaseContext> contextFactory,
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ArchiveService archiveService,
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MediaService mediaService) : BaseDatabaseService<Game>(logger, cache, mapper, httpContextAccessor, contextFactory)
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{
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public override async Task<Game> AddAsync(Game entity)
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{
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return await base.AddAsync(entity, async context =>
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{
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await context.UpdateRelationshipAsync(g => g.Actions);
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await context.UpdateRelationshipAsync(g => g.Archives);
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await context.UpdateRelationshipAsync(g => g.BaseGame);
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await context.UpdateRelationshipAsync(g => g.Categories);
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await context.UpdateRelationshipAsync(g => g.Collections);
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await context.UpdateRelationshipAsync(g => g.CustomFields);
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await context.UpdateRelationshipAsync(g => g.Developers);
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await context.UpdateRelationshipAsync(g => g.Engine);
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await context.UpdateRelationshipAsync(g => g.Genres);
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await context.UpdateRelationshipAsync(g => g.Keys);
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await context.UpdateRelationshipAsync(g => g.Libraries);
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await context.UpdateRelationshipAsync(g => g.Media);
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await context.UpdateRelationshipAsync(g => g.MultiplayerModes);
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await context.UpdateRelationshipAsync(g => g.Pages);
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await context.UpdateRelationshipAsync(g => g.Platforms);
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await context.UpdateRelationshipAsync(g => g.Publishers);
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await context.UpdateRelationshipAsync(g => g.Redistributables);
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await context.UpdateRelationshipAsync(g => g.SavePaths);
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await context.UpdateRelationshipAsync(g => g.Scripts);
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await context.UpdateRelationshipAsync(g => g.Tags);
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});
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}
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public override async Task<ExistingEntityResult<Game>> AddMissingAsync(Expression<Func<Game, bool>> predicate, Game entity)
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{
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await cache.ExpireGameCacheAsync(entity.Id);
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return await base.AddMissingAsync(predicate, entity);
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}
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public override async Task<Game> UpdateAsync(Game entity)
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{
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await cache.ExpireGameCacheAsync(entity.Id);
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if (entity.Media != null)
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foreach (var media in entity.Media.Where(m => m.Id == Guid.Empty && String.IsNullOrWhiteSpace(m.Crc32)).ToList())
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entity.Media.Remove(media);
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var update = await base.UpdateAsync(entity, async context =>
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{
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await context.UpdateRelationshipAsync(g => g.Actions);
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await context.UpdateRelationshipAsync(g => g.Archives);
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await context.UpdateRelationshipAsync(g => g.BaseGame);
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await context.UpdateRelationshipAsync(g => g.Categories);
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await context.UpdateRelationshipAsync(g => g.Collections);
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await context.UpdateRelationshipAsync(g => g.CustomFields);
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await context.UpdateRelationshipAsync(g => g.Developers);
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await context.UpdateRelationshipAsync(g => g.Engine);
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await context.UpdateRelationshipAsync(g => g.Genres);
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await context.UpdateRelationshipAsync(g => g.Keys);
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await context.UpdateRelationshipAsync(g => g.Libraries);
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await context.UpdateRelationshipAsync(g => g.Media);
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await context.UpdateRelationshipAsync(g => g.MultiplayerModes);
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await context.UpdateRelationshipAsync(g => g.Pages);
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await context.UpdateRelationshipAsync(g => g.Platforms);
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await context.UpdateRelationshipAsync(g => g.Publishers);
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await context.UpdateRelationshipAsync(g => g.Redistributables);
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await context.UpdateRelationshipAsync(g => g.SavePaths);
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await context.UpdateRelationshipAsync(g => g.Scripts);
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await context.UpdateRelationshipAsync(g => g.Tags);
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});
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return update;
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}
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public override async Task DeleteAsync(Game game)
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{
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game = await Include(
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g => g.Archives,
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g => g.Media)
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.GetAsync(game.Id);
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if (game.Archives != null)
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foreach (var archive in game.Archives.ToList())
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await archiveService.DeleteAsync(archive);
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if (game.Media != null)
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foreach (var media in game.Media.ToList())
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await mediaService.DeleteAsync(media);
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await cache.ExpireGameCacheAsync(game.Id);
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await base.DeleteAsync(game);
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}
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public async Task<ICollection<Game>> GetAddonsAsync(Game game)
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{
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return await GetAsync(g => g.AddonTypes.Contains(g.Type));
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}
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public async Task<SDK.Models.Manifest.Game> GetManifestAsync(Guid id)
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{
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var game = await Query(q =>
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{
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return q
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.AsNoTracking()
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.AsSplitQuery()
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.Include(g => g.Actions)
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.Include(g => g.Archives)
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.Include(g => g.BaseGame)
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.Include(g => g.Categories)
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.Include(g => g.Collections)
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.Include(g => g.CustomFields)
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.Include(g => g.DependentGames)
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.Include(g => g.Developers)
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.Include(g => g.Engine)
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.Include(g => g.Genres)
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.Include(g => g.Media)
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.Include(g => g.MultiplayerModes)
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.Include(g => g.Platforms)
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.Include(g => g.Publishers)
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.Include(g => g.Redistributables)
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.Include(g => g.SavePaths)
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.Include(g => g.Tags);
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}).GetAsync<SDK.Models.Manifest.Game>(id);
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return game;
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}
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public async Task<GameCustomField> GetCustomFieldAsync(Guid id, string name)
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{
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var game = await AsNoTracking()
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.AsSplitQuery()
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.Include(g => g.CustomFields)
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.GetAsync(id);
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return game.CustomFields.FirstOrDefault(c => c.Name == name);
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}
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public async Task<GameCustomField> SetCustomFieldAsync(Guid id, string name, string value)
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{
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var game = await AsNoTracking()
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.AsSplitQuery()
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.Include(g => g.CustomFields)
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.GetAsync(id);
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if (game.CustomFields.Any(c => c.Name == name))
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foreach (var customField in game.CustomFields.Where(c => c.Name == name))
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customField.Value = value;
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else
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{
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game.CustomFields.Add(new GameCustomField());
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}
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return await GetCustomFieldAsync(id, name);
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}
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}
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}
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