LANCommander/LANCommander.Server.Services/ScriptService.cs
2026-07-05 16:24:58 -05:00

182 lines
6.3 KiB
C#

using LANCommander.Server.Data;
using LANCommander.Server.Data.Models;
using LANCommander.Server.Models;
using Microsoft.Extensions.Logging;
using AutoMapper;
using LANCommander.SDK;
using LANCommander.SDK.Extensions;
using LANCommander.Server.Services.Extensions;
using Microsoft.AspNetCore.Http;
using Microsoft.EntityFrameworkCore;
using ZiggyCreatures.Caching.Fusion;
namespace LANCommander.Server.Services
{
public sealed class ScriptService(
ILogger<ScriptService> logger,
SettingsProvider<Settings.Settings> settingsProvider,
IFusionCache cache,
IMapper mapper,
IHttpContextAccessor httpContextAccessor,
IDbContextFactory<DatabaseContext> contextFactory) : BaseDatabaseService<Script>(logger, settingsProvider, cache, mapper, httpContextAccessor, contextFactory)
{
public override async Task<Script> AddAsync(Script script)
{
using var context = await contextFactory.CreateDbContextAsync();
await cache.ExpireGameCacheAsync(script?.GameId);
await cache.RemoveByTagAsync("Scripts");
if (script.RedistributableId?.IsNullOrEmpty() ?? false)
{
var games = await context
.Games
.Include(g => g.Redistributables)
.Where(g => g.Redistributables.Any(r => r.Id == script.RedistributableId))
.AsNoTracking()
.ToListAsync();
foreach (var game in games)
await cache.ExpireGameCacheAsync(game.Id);
}
return await base.AddAsync(script, async context =>
{
await context.UpdateRelationshipAsync(s => s.Game);
await context.UpdateRelationshipAsync(s => s.Redistributable);
await context.UpdateRelationshipAsync(s => s.Server);
});
}
public override async Task<Script> UpdateAsync(Script script)
{
using var context = await contextFactory.CreateDbContextAsync();
await cache.ExpireGameCacheAsync(script?.GameId);
await cache.RemoveByTagAsync("Scripts");
if (script.RedistributableId?.IsNullOrEmpty() ?? false)
{
var games = await context
.Games
.Include(g => g.Redistributables)
.Where(g => g.Redistributables.Any(r => r.Id == script.RedistributableId))
.AsNoTracking()
.ToListAsync();
foreach (var game in games)
await cache.ExpireGameCacheAsync(game.Id);
}
return await base.UpdateAsync(script, async context =>
{
await context.UpdateRelationshipAsync(s => s.Game);
await context.UpdateRelationshipAsync(s => s.Redistributable);
await context.UpdateRelationshipAsync(s => s.Server);
});
}
public override async Task DeleteAsync(Script script)
{
using var context = await contextFactory.CreateDbContextAsync();
await cache.ExpireGameCacheAsync(script?.GameId);
await cache.RemoveByTagAsync("Scripts");
if (script.RedistributableId?.IsNullOrEmpty() ?? false)
{
var games = await context
.Games
.Include(g => g.Redistributables)
.Where(g => g.Redistributables.Any(r => r.Id == script.RedistributableId))
.AsNoTracking()
.ToListAsync();
foreach (var game in games)
await cache.ExpireGameCacheAsync(game.Id);
}
await base.DeleteAsync(script);
}
public IEnumerable<Snippet> GetSnippets()
{
var storagePath = GetSnippetsStoragePath();
var files = Directory.GetFiles(storagePath, "*.ps1", SearchOption.AllDirectories);
return files.Select(f =>
{
var relative = Path.GetRelativePath(storagePath, f);
var split = relative.Split(
new[] { Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar },
StringSplitOptions.RemoveEmptyEntries);
return new Snippet
{
Name = Path.GetFileNameWithoutExtension(f),
Group = split.Length > 1 ? split[0] : string.Empty,
Content = File.ReadAllText(f)
};
});
}
private string GetSnippetsStoragePath()
{
var storagePath = settingsProvider.CurrentValue.Server.Scripts.Snippets.StoragePath;
if (string.IsNullOrWhiteSpace(storagePath))
{
storagePath = AppPaths.GetConfigPath("Snippets");
settingsProvider.Update(s =>
{
s.Server.Scripts.Snippets.StoragePath = storagePath;
});
}
if (!Directory.Exists(storagePath))
Directory.CreateDirectory(storagePath);
return storagePath;
}
private string GetSnippetPath(string group, string name) =>
Path.Combine(GetSnippetsStoragePath(), group, $"{name}.ps1");
public Snippet GetSnippet(string group, string name)
{
var path = GetSnippetPath(group, name);
if (!File.Exists(path))
return null;
return new Snippet
{
Group = group,
Name = name,
Content = File.ReadAllText(path),
};
}
public void SaveSnippet(Snippet snippet)
{
var path = GetSnippetPath(snippet.Group, snippet.Name);
var directory = Path.GetDirectoryName(path);
if (!Directory.Exists(directory))
Directory.CreateDirectory(directory);
File.WriteAllText(path, snippet.Content ?? string.Empty);
}
public void DeleteSnippet(string group, string name)
{
var path = GetSnippetPath(group, name);
if (File.Exists(path))
File.Delete(path);
}
}
}