LANCommander/LANCommander.Server.Data/Models/SavePath.cs
2026-06-27 11:03:34 -05:00

27 lines
835 B
C#

using LANCommander.SDK.Enums;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text.Json.Serialization;
namespace LANCommander.Server.Data.Models
{
[Table("SavePaths")]
public class SavePath : BaseModel
{
public SavePathType Type { get; set; }
public string Path { get; set; }
public string? WorkingDirectory { get; set; }
public bool IsRegex { get; set; }
public Guid? GameId { get; set; }
[JsonIgnore]
[ForeignKey(nameof(GameId))]
[InverseProperty("SavePaths")]
public Game? Game { get; set; }
public Guid? GameVersionId { get; set; }
[JsonIgnore]
[ForeignKey(nameof(GameVersionId))]
[InverseProperty(nameof(GameVersion.SavePaths))]
public GameVersion? GameVersion { get; set; }
}
}