- Filter variable completions and hover by script type so only relevant variables appear (e.g. $AllocatedKey only in KeyChange scripts) - Add inline validation warnings for package scripts missing New-Package and for variables used outside their valid script type - Extend debug console to support tools and redistributables, add stop button and elapsed time display - Disable minimap, enable bracket pair colorization and word wrap - Add snippet insertion via Monaco snippet controller with selection replacement support - Add script templates that auto-populate on new script creation - Add Variables dropdown in editor toolbar based on current script type - Change Add Script button to type-selection dropdown, auto-populate script name from type, remove Type field from editor dialog - Move Requires Admin checkbox to toolbar row, move toolbar and editor outside Form to prevent dropdown clicks from closing the modal - Set MaskClosable=false on script editor modals so Monaco autocomplete clicks don't dismiss the dialog
15 lines
466 B
C#
15 lines
466 B
C#
using LANCommander.SDK.Enums;
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namespace LANCommander.Server.Models
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{
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public class ScriptEditorOptions
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{
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public Guid ScriptId { get; set; }
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public Guid? GameId { get; set; }
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public Guid? RedistributableId { get; set; }
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public Guid? ServerId { get; set; }
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public Guid? ToolId { get; set; }
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public ScriptType? ScriptType { get; set; }
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public IEnumerable<ScriptType> AllowedTypes { get; set; }
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}
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}
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