LANCommander/LANCommander.Server/UI/Pages/Games/Components/KeysEditor.razor
2024-09-04 16:48:04 -05:00

130 lines
4.3 KiB
Text

@using LANCommander.SDK.Enums
@inject KeyService KeyService
@inject IMessageService MessageService
@if (Keys != null)
{
<Space Direction="@DirectionVHType.Vertical" Style="width: 100%;">
<SpaceItem>
<GridRow>
<GridCol Span="8">
<Statistic Title="Available" Value="Keys.Count - AllocatedKeys" Style="text-align: center;" />
</GridCol>
<GridCol Span="8">
<Statistic Title="Allocated" Value="AllocatedKeys" Style="text-align: center;" />
</GridCol>
<GridCol Span="8">
<Statistic Title="Total" Value="Keys.Count" Style="text-align: center;" />
</GridCol>
</GridRow>
</SpaceItem>
<SpaceItem>
<Table TItem="Key" DataSource="@Keys" Responsive>
<PropertyColumn Property="k => k.Value">
<InputPassword @bind-Value="@context.Value" />
</PropertyColumn>
<PropertyColumn Property="k => k.AllocationMethod" Title="Allocation Method" />
<Column TData="string" Title="Claimed By">
@switch (context.AllocationMethod)
{
case KeyAllocationMethod.MacAddress:
<text>@context.ClaimedByMacAddress</text>
break;
case KeyAllocationMethod.UserAccount:
<text>@context.ClaimedByUser?.UserName</text>
break;
}
</Column>
<PropertyColumn Property="g => g.ClaimedOn" Format="MM/dd/yyyy hh:mm tt" Title="Claimed On" Sortable />
<ActionColumn Title="">
<Space Style="display: flex; justify-content: end">
<SpaceItem>
@if (context.IsAllocated())
{
<Button OnClick="() => Release(context)">Release</Button>
}
</SpaceItem>
</Space>
</ActionColumn>
</Table>
</SpaceItem>
</Space>
<Modal Title="Edit Keys" Visible="EditModalVisible" Maximizable="false" DefaultMaximized="true" OnCancel="() => EditModalVisible = false" OnOk="Save">
<StandaloneCodeEditor @ref="Editor" Id="editor" ConstructionOptions="EditorConstructionOptions" />
</Modal>
}
<style>
.monaco-editor-container {
height: 600px;
}
</style>
@code {
[Parameter] public Guid GameId { get; set; }
[Parameter] public ICollection<Key> Keys { get; set; }
[Parameter] public EventCallback<ICollection<Key>> KeysChanged { get; set; }
int AllocatedKeys;
bool EditModalVisible = false;
private StandaloneCodeEditor? Editor;
private StandaloneEditorConstructionOptions EditorConstructionOptions(StandaloneCodeEditor editor)
{
return new StandaloneEditorConstructionOptions
{
AutomaticLayout = true,
Language = "text",
Value = String.Join('\n', Keys.Select(k => k.Value)),
Theme = "vs-dark",
};
}
protected override async Task OnInitializedAsync()
{
if (Keys == null)
Keys = new List<Key>();
AllocatedKeys = Keys.Count(k => k.IsAllocated());
}
public void Edit()
{
EditModalVisible = true;
}
private async Task Release(Key key)
{
key = await KeyService.Release(key);
await MessageService.Success("Key was unallocated!");
}
private async Task Save()
{
var value = await Editor.GetValue();
var keys = value.Split("\n").Select(k => k.Trim()).Where(k => !String.IsNullOrWhiteSpace(k)).ToList();
var keysDeleted = Keys.Where(k => !keys.Contains(k.Value)).ToList();
var keysAdded = keys.Where(k => !Keys.Any(gk => gk.Value == k)).ToList();
foreach (var key in keysDeleted)
KeyService.Delete(key);
foreach (var key in keysAdded)
await KeyService.Add(new Key()
{
GameId = GameId,
Value = key
});
EditModalVisible = false;
MessageService.Success("Keys updated!");
}
}