LANCommander/LANCommander.SDK/PowerShell
Pat Hartl 6dfc0906ac Refactor launcher library importing, manifests
Switched the library importing in the launcher to work based on a queue. As a new game is added to the queue, it should find any related data and also add it to the queue. This should result in an easier to maintain importer while reducing the load on the launcher's DAL. This may result in more RAM usage while importing. Local manifests have also been refactored to match manifests in import/export LCX files, removing the old manifest format. This is a large breaking change that will probably break existing game installations. A migration will probably have to be created.
2025-11-29 18:24:27 -06:00
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Cmdlets Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
Extensions Fix script debugging in launcher, fix cmdlet registration 2025-11-26 22:38:04 -06:00
Models Bundle PowerShell runtime 2024-08-05 18:02:01 -05:00
IScriptDebugger.cs Refactor script debugging 2025-11-26 01:09:52 -06:00
IScriptInterceptor.cs Refactor script debugging 2025-11-26 01:09:52 -06:00
PowerShellArgument.cs New PowerShell runtime with the ability to use variables 2023-11-15 22:38:20 -06:00
PowerShellDebugHandler.cs Add debug handler 2025-09-09 18:39:56 -05:00
PowerShellLog.cs Switched to using xterm-readline, redirect PS output to terminal 2024-08-15 21:33:17 -05:00
PowerShellScript.cs Fix script debugging in launcher, fix cmdlet registration 2025-11-26 22:38:04 -06:00
PowerShellScriptFactory.cs Fix script debugging in launcher, fix cmdlet registration 2025-11-26 22:38:04 -06:00
PowerShellVariable.cs Run scripts as admin using CLI elevation 2024-08-08 18:00:41 -05:00