- Game importing happens on a separate thread to avoid UI blocking - Server requests per-game are done in parallel to cut down on import times - Media downloading is done in parallel - Library import progress shown in title bar - Enabled WAL mode for SQLite for better performance - Fix potential issues with deferred imports causing infinite loops or lockups |
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|---|---|---|
| .. | ||
| Factories | ||
| Importers | ||
| IImporter.cs | ||
| IImportItemInfo.cs | ||
| ImportContext.cs | ||
| ImportItemInfo.cs | ||
| ImportStatusUpdate.cs | ||
| PendingMediaDownload.cs | ||