163 lines
4.4 KiB
C#
163 lines
4.4 KiB
C#
using Playnite.SDK;
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using Playnite.SDK.Data;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace LANCommander.PlaynitePlugin
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{
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public class LANCommanderSettingsViewModel : ObservableObject, ISettings
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{
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private readonly LANCommanderLibraryPlugin Plugin;
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private string serverAddress { get; set; } = String.Empty;
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public string ServerAddress
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{
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get => serverAddress;
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set
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{
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serverAddress = value;
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OnPropertyChanged();
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}
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}
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public string AccessToken { get; set; } = String.Empty;
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public string RefreshToken { get; set; } = String.Empty;
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private string installDirectory { get; set; } = String.Empty;
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public string InstallDirectory
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{
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get => installDirectory;
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set
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{
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installDirectory = value;
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OnPropertyChanged();
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}
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}
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public string playerName { get; set; } = String.Empty;
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public string PlayerName
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{
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get => playerName;
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set
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{
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playerName = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(DisplayName));
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}
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}
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private string playerAlias { get; set; } = String.Empty;
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public string PlayerAlias
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{
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get => playerAlias;
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set
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{
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playerAlias = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(DisplayName));
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}
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}
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private string displayName { get; set; } = String.Empty;
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public string DisplayName
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{
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get
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{
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if (Plugin != null && Plugin.LANCommanderClient.IsConnected())
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return String.IsNullOrWhiteSpace(playerAlias) ? PlayerName : playerAlias;
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else
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return "Disconnected";
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}
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set
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{
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displayName = value;
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OnPropertyChanged();
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}
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}
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private string playerAvatarUrl { get; set; } = String.Empty;
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public string PlayerAvatarUrl
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{
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get => playerAvatarUrl;
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set
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{
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playerAvatarUrl = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(DisplayName));
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}
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}
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private bool offlineModeEnabled { get; set; }
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public bool OfflineModeEnabled
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{
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get => offlineModeEnabled;
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set
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{
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offlineModeEnabled = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(DisplayName));
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}
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}
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public LANCommanderSettingsViewModel() { }
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public LANCommanderSettingsViewModel(LANCommanderLibraryPlugin plugin)
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{
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Plugin = plugin;
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Load();
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}
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public void Load()
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{
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var settings = Plugin.LoadPluginSettings<LANCommanderSettingsViewModel>();
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Plugin.PlayniteApi.MainView.UIDispatcher.Invoke(() =>
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{
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if (settings != null)
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{
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ServerAddress = settings.ServerAddress;
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AccessToken = settings.AccessToken;
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RefreshToken = settings.RefreshToken;
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InstallDirectory = settings.InstallDirectory;
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PlayerName = settings.PlayerName;
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PlayerAlias = settings.PlayerAlias;
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PlayerAvatarUrl = settings.PlayerAvatarUrl;
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OfflineModeEnabled = settings.OfflineModeEnabled;
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}
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else
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{
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InstallDirectory = "C:\\Games";
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}
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});
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}
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public void BeginEdit()
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{
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}
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public void CancelEdit()
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{
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}
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public void EndEdit()
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{
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Plugin.SavePluginSettings(this);
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}
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public bool VerifySettings(out List<string> errors)
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{
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errors = new List<string>();
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if (String.IsNullOrWhiteSpace(InstallDirectory))
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errors.Add("An install directory needs to be set!");
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return errors.Count == 0;
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}
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}
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}
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