LANCommander/LANCommander.Launcher.Models
Pat Hartl 6dfc0906ac Refactor launcher library importing, manifests
Switched the library importing in the launcher to work based on a queue. As a new game is added to the queue, it should find any related data and also add it to the queue. This should result in an easier to maintain importer while reducing the load on the launcher's DAL. This may result in more RAM usage while importing. Local manifests have also been refactored to match manifests in import/export LCX files, removing the old manifest format. This is a large breaking change that will probably break existing game installations. A migration will probably have to be created.
2025-11-29 18:24:27 -06:00
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ActionSelectorDialogOptions.cs Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
CommandLineOptions.cs Allow uploading of archive files via CLI 2024-10-01 17:56:58 -05:00
DepotFilterModel.cs Move launcher settings to separate assembly 2025-11-23 20:53:45 -06:00
DiscoveredServer.cs Add DiscoveryBeacon, DiscoveryProbe, new beacon message 2025-04-23 21:23:33 -05:00
DownloadQueueRedistributable.cs Add cancel install to launcher 2025-10-15 21:26:40 -05:00
ExistingEntityResult.cs Split models and services into separate projects 2024-08-07 18:48:13 -05:00
IInstallQueueItem.cs Add cancel install to launcher 2025-10-15 21:26:40 -05:00
ImportItem.cs WIP refactor of game importing 2025-01-12 02:54:41 -06:00
ImportProgress.cs Show import progress in popover 2025-02-06 20:54:03 -06:00
InstallQueueGame.cs Add cancel install to launcher 2025-10-15 21:26:40 -05:00
LANCommander.Launcher.Models.csproj Move launcher settings to separate assembly 2025-11-23 20:53:45 -06:00
LibraryFilterModel.cs Move launcher settings to separate assembly 2025-11-23 20:53:45 -06:00
ListItem.cs Add button state for uninstalling 2025-01-27 00:04:42 -06:00