Options are defined schema that the redistributable will allow a game to customize / override. This will be useful for install scripts on a redistributable. It opens up the opportunity to define a redistributable for something such as dgVoodoo and override options on a per-game basis without having to edit the config manually in the game's scripts.
16 lines
508 B
C#
16 lines
508 B
C#
using System;
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using System.Collections.Generic;
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namespace LANCommander.SDK.Models
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{
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public class Redistributable : BaseModel
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{
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public string Name { get; set; }
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public string Description { get; set; }
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public string Notes { get; set; }
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public string OptionSchema { get; set; }
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public DateTime ReleasedOn { get; set; }
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public virtual IEnumerable<Archive> Archives { get; set; }
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public virtual IEnumerable<Script> Scripts { get; set; }
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}
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}
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