LANCommander/LANCommander.Server.Services/Abstractions/IBaseDatabaseService.cs
Pat Hartl 66abc6e59e Implement infinite loading with chat thread
- Chat messages are now loaded based on scroll position
- Read status is now updated and set by last message read
- Reworked script importing by using ScriptProvider
2026-01-11 14:38:24 -06:00

38 lines
1.4 KiB
C#

using LANCommander.Server.Data.Enums;
using LANCommander.Server.Data.Models;
using LANCommander.Server.Services.Models;
using System.Linq.Expressions;
namespace LANCommander.Server.Services.Abstractions
{
public interface IBaseDatabaseService<T> where T : class, IBaseModel
{
IBaseDatabaseService<T> Query(Func<IQueryable<T>, IQueryable<T>> modifier);
IBaseDatabaseService<T> Include(params Expression<Func<T, object>>[] expressions);
IBaseDatabaseService<T> SortBy(Expression<Func<T, object>> expression, SortDirection direction = SortDirection.Ascending);
IBaseDatabaseService<T> AsNoTracking();
IBaseDatabaseService<T> AsSplitQuery();
Task<bool> AnyAsync();
Task<ICollection<T>> GetAsync();
Task<T> GetAsync(Guid id);
Task<ICollection<T>> GetAsync(Expression<Func<T, bool>> predicate);
Task<T> FirstOrDefaultAsync(Expression<Func<T, bool>> predicate);
Task<bool> ExistsAsync(Guid id);
Task<bool> ExistsAsync(Expression<Func<T, bool>> predicate);
Task<T> AddAsync(T entity);
Task<ExistingEntityResult<T>> AddMissingAsync(Expression<Func<T, bool>> predicate, T entity);
Task<T> UpdateAsync(T entity);
Task DeleteAsync(T entity);
// TODO: Add IBaseDatabaseService<>.DeleteRangeAsync
//Task DeleteRangeAsync(IEnumerable<T> entities);
}
}