LANCommander/LANCommander.Server.Services/ScriptService.cs
2026-01-20 00:46:53 -06:00

129 lines
4.7 KiB
C#

using LANCommander.Server.Data;
using LANCommander.Server.Data.Models;
using LANCommander.Server.Models;
using Microsoft.Extensions.Logging;
using AutoMapper;
using LANCommander.SDK;
using LANCommander.SDK.Extensions;
using LANCommander.Server.Services.Extensions;
using Microsoft.AspNetCore.Http;
using Microsoft.EntityFrameworkCore;
using ZiggyCreatures.Caching.Fusion;
namespace LANCommander.Server.Services
{
public sealed class ScriptService(
ILogger<ScriptService> logger,
SettingsProvider<Settings.Settings> settingsProvider,
IFusionCache cache,
IMapper mapper,
IHttpContextAccessor httpContextAccessor,
IDbContextFactory<DatabaseContext> contextFactory) : BaseDatabaseService<Script>(logger, settingsProvider, cache, mapper, httpContextAccessor, contextFactory)
{
public override async Task<Script> AddAsync(Script script)
{
using var context = await contextFactory.CreateDbContextAsync();
await cache.ExpireGameCacheAsync(script?.GameId);
if (script.RedistributableId?.IsNullOrEmpty() ?? false)
{
var games = await context
.Games
.Include(g => g.Redistributables)
.Where(g => g.Redistributables.Any(r => r.Id == script.RedistributableId))
.AsNoTracking()
.ToListAsync();
foreach (var game in games)
await cache.ExpireGameCacheAsync(game.Id);
}
return await base.AddAsync(script, async context =>
{
await context.UpdateRelationshipAsync(s => s.Game);
await context.UpdateRelationshipAsync(s => s.Redistributable);
await context.UpdateRelationshipAsync(s => s.Server);
});
}
public override async Task<Script> UpdateAsync(Script script)
{
using var context = await contextFactory.CreateDbContextAsync();
await cache.ExpireGameCacheAsync(script?.GameId);
if (script.RedistributableId?.IsNullOrEmpty() ?? false)
{
var games = await context
.Games
.Include(g => g.Redistributables)
.Where(g => g.Redistributables.Any(r => r.Id == script.RedistributableId))
.AsNoTracking()
.ToListAsync();
foreach (var game in games)
await cache.ExpireGameCacheAsync(game.Id);
}
return await base.UpdateAsync(script, async context =>
{
await context.UpdateRelationshipAsync(s => s.Game);
await context.UpdateRelationshipAsync(s => s.Redistributable);
await context.UpdateRelationshipAsync(s => s.Server);
});
}
public override async Task DeleteAsync(Script script)
{
using var context = await contextFactory.CreateDbContextAsync();
await cache.ExpireGameCacheAsync(script?.GameId);
if (script.RedistributableId?.IsNullOrEmpty() ?? false)
{
var games = await context
.Games
.Include(g => g.Redistributables)
.Where(g => g.Redistributables.Any(r => r.Id == script.RedistributableId))
.AsNoTracking()
.ToListAsync();
foreach (var game in games)
await cache.ExpireGameCacheAsync(game.Id);
}
await base.DeleteAsync(script);
}
public IEnumerable<Snippet> GetSnippets()
{
var storagePath = settingsProvider.CurrentValue.Server.Scripts.Snippets.StoragePath;
if (string.IsNullOrWhiteSpace(storagePath))
{
// Set default storage path
storagePath = AppPaths.GetConfigPath("Snippets");
settingsProvider.Update(s =>
{
s.Server.Scripts.Snippets.StoragePath = storagePath;
});
}
var files = Directory.GetFiles(settingsProvider.CurrentValue.Server.Scripts.Snippets.StoragePath, "*.ps1", SearchOption.AllDirectories);
return files.Select(f =>
{
var split = f.Split(Path.DirectorySeparatorChar);
return new Snippet
{
Name = Path.GetFileNameWithoutExtension(f),
Group = split[1],
Content = File.ReadAllText(f)
};
});
}
}
}