Amends the tool installation to use game install directory and correctly populate actions. Tools previously used an undocumented/unpopulated/inaccessible global install directory. This has been changed to use the game's install directory. Uninstall scripts are also now executed for tools when the game is uninstalled. Fixes #414
90 lines
3.3 KiB
C#
90 lines
3.3 KiB
C#
using LANCommander.SDK.Enums;
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using LANCommander.SDK.Models;
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namespace LANCommander.Launcher.Models
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{
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public class InstallQueueGame : IInstallQueueItem
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{
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public Guid Id { get; set; }
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public Guid[] AddonIds { get; set; }
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public Guid[] ToolIds { get; set; }
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public Dictionary<Guid, string?> AddonVersions { get; set; }
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public string Title { get; set; }
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public string Version { get; set; }
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public string InstallDirectory { get; set; }
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public Guid CoverId { get; set; }
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public Guid IconId { get; set; }
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public DateTime QueuedOn { get; set; }
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public DateTime? CompletedOn { get; set; }
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public bool IsUpdate { get; set; }
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public bool State {
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get
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{
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switch (Status)
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{
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case InstallStatus.Starting:
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case InstallStatus.Moving:
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case InstallStatus.Downloading:
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case InstallStatus.InstallingRedistributables:
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case InstallStatus.InstallingMods:
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case InstallStatus.InstallingExpansions:
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case InstallStatus.InstallingAddons:
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case InstallStatus.VerifyingFiles:
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case InstallStatus.RunningScripts:
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case InstallStatus.DownloadingSaves:
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return true;
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default:
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return false;
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}
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}
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}
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public InstallStatus Status { get; set; }
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public SDK.Models.Game Game { get; set; }
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public InstallPlanItemType ItemType => InstallPlanItemType.Game;
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public Guid? DependsOnId { get; set; }
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public List<InstallTaskDefinition> Tasks { get; set; } = new();
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public Guid? CurrentTaskId { get; set; }
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public float Progress {
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get
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{
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if (Tasks != null && Tasks.Count > 0)
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return BytesDownloaded / (float)Math.Max(TotalBytes, 1);
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return BytesDownloaded / (float)Math.Max(TotalBytes, 1);
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}
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set { }
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}
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public double TransferSpeed { get; set; }
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public long BytesDownloaded { get; set; }
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public long TotalBytes { get; set; }
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public CancellationTokenSource CancellationToken { get; set; } = new();
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public InstallQueueGame(SDK.Models.Game game)
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{
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Game = game;
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Id = game.Id;
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Title = game.Title;
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Version = game.Archives?.OrderByDescending(a => a.CreatedOn).FirstOrDefault()?.Version;
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QueuedOn = DateTime.Now;
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Status = InstallStatus.Queued;
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var cover = game.Media?.FirstOrDefault(m => m.Type == SDK.Enums.MediaType.Cover);
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if (cover != null)
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CoverId = cover.Id;
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var icon = game.Media?.FirstOrDefault(m => m.Type == SDK.Enums.MediaType.Icon);
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if (icon != null)
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IconId = icon.Id;
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}
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public InstallQueueGame(InstallPlanItem planItem, SDK.Models.Game game) : this(game)
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{
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InstallDirectory = planItem.InstallDirectory;
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DependsOnId = planItem.DependsOnId;
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Tasks = planItem.Tasks;
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}
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}
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}
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