LANCommander/LANCommander.Server.ImportExport
Pat Hartl 6dfc0906ac Refactor launcher library importing, manifests
Switched the library importing in the launcher to work based on a queue. As a new game is added to the queue, it should find any related data and also add it to the queue. This should result in an easier to maintain importer while reducing the load on the launcher's DAL. This may result in more RAM usage while importing. Local manifests have also been refactored to match manifests in import/export LCX files, removing the old manifest format. This is a large breaking change that will probably break existing game installations. A migration will probably have to be created.
2025-11-29 18:24:27 -06:00
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Exceptions Separate import and export functionality 2025-07-27 17:51:50 -05:00
Exporters Rename to ArchiveService 2025-11-17 22:09:03 -06:00
Extensions Fix importer/exporter dependency injection 2025-07-28 08:51:34 -05:00
Factories Refactor launcher library importing, manifests 2025-11-29 18:24:27 -06:00
Importers Add log when media fails to import 2025-11-21 13:16:10 -06:00
Models Allow more granular selection of records for import/export 2025-08-01 02:27:06 -05:00
Services Separate import and export functionality 2025-07-27 17:51:50 -05:00
ExportContext.cs Allow more granular selection of records for import/export 2025-08-01 02:27:06 -05:00
ImportContext.cs Allow more granular selection of records for import/export 2025-08-01 02:27:06 -05:00
LANCommander.Server.ImportExport.csproj Separate import and export functionality 2025-07-27 17:51:50 -05:00