Restructured the client project to put everything UI related under the UI directory. Some things had to be changed to support this, mostly things where Blazor is looking for the router or main layout. Library view now supports clicking on the game and getting the details about it.
77 lines
1.4 KiB
CSS
77 lines
1.4 KiB
CSS
.page {
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position: relative;
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display: flex;
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flex-direction: column;
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}
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main {
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flex: 1;
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}
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.sidebar {
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background-image: linear-gradient(180deg, rgb(5, 39, 103) 0%, #3a0647 70%);
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}
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.top-row {
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background-color: #f7f7f7;
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border-bottom: 1px solid #d6d5d5;
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justify-content: flex-end;
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height: 3.5rem;
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display: flex;
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align-items: center;
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}
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.top-row ::deep a, .top-row ::deep .btn-link {
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white-space: nowrap;
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margin-left: 1.5rem;
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text-decoration: none;
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}
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.top-row ::deep a:hover, .top-row ::deep .btn-link:hover {
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text-decoration: underline;
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}
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.top-row ::deep a:first-child {
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overflow: hidden;
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text-overflow: ellipsis;
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}
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@media (max-width: 640.98px) {
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.top-row {
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justify-content: space-between;
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}
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.top-row ::deep a, .top-row ::deep .btn-link {
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margin-left: 0;
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}
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}
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@media (min-width: 641px) {
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.page {
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flex-direction: row;
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}
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.sidebar {
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width: 250px;
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height: 100vh;
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position: sticky;
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top: 0;
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}
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.top-row {
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position: sticky;
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top: 0;
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z-index: 1;
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}
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.top-row.auth ::deep a:first-child {
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flex: 1;
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text-align: right;
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width: 0;
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}
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.top-row, article {
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padding-left: 2rem !important;
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padding-right: 1.5rem !important;
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}
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}
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