LANCommander/LANCommander.SDK/Models/Game.cs
2024-02-14 01:57:54 -06:00

28 lines
1.2 KiB
C#

using LANCommander.SDK.Enums;
using System;
using System.Collections.Generic;
namespace LANCommander.SDK.Models
{
public class Game : BaseModel
{
public string Title { get; set; }
public string SortTitle { get; set; }
public string DirectoryName { get; set; }
public string Description { get; set; }
public DateTime ReleasedOn { get; set; }
public string InstallDirectory { get; set; }
public GameType Type { get; set; }
public Game BaseGame { get; set; }
public virtual IEnumerable<Action> Actions { get; set; }
public virtual IEnumerable<Tag> Tags { get; set; }
public virtual IEnumerable<Company> Publishers { get; set; }
public virtual IEnumerable<Company> Developers { get; set; }
public virtual IEnumerable<Archive> Archives { get; set; }
public virtual IEnumerable<Script> Scripts { get; set; }
public virtual IEnumerable<Media> Media { get; set; }
public virtual IEnumerable<Redistributable> Redistributables { get; set; }
public virtual IEnumerable<Server> Servers { get; set; }
public virtual IEnumerable<PlaySession> PlaySessions { get; set; }
}
}